The Augmented Reality Science Fair (ARSF) World Climate Change Challenge is a first-of-its-kind model that complements the traditional science fair model by introducing augmented reality to student STEM research and focuses on climate change innovations.
ARSF introduces elementary, middle and high school students to new technologies, supports STEM education learning, and showcases innovative EdTech solutions to global challenges raised by climate change. Winners will be published in the first-ever augmented reality climate change solution book.
Session 2 | Proof of Concept & Prototyping
Design Sprint Template
Poster / Tri-Fold Presentation Template
Assemblr | Augmented Reality Platform and student ambassadors at MURAL provided students a workshop for competitors. If you are competing, please watch part 1 & 2 below.
ARSF World offers students three tracks to choose from and teams must select only ONE track to compete. The tracks include Environmental Sustainability, Digital Literacy and Inclusion, and Future of Smart Cities. How we engage, influence, and impact youth to pursue STEM pathways is critical to our global success.
Select the tab below to learn more about each track.
Reducing the Carbon Footprint
A Carbon Footprint is the total greenhouse gas emissions produced through burning fossil fuels such as petroleum, coal and natural gas to create the resources we use in our daily lives. You need petrol to drive a car or gas to light your stove. When we burn fossil fuels, it produces greenhouse gasses such as carbon dioxide CO2. Therefore, part of our ecological footprint is actually our carbon footprint, the amount of carbon dioxide CO2 that is released into the atmosphere and environment as a result of our activities. Everything in this world carries an environmental footprint. YES, Everything! You, an individual, business, country, event, product, etc… Your challenge is to create something or modify an existing product that reduces any type of carbon footprint.
Why is it important to reduce carbon footprint?
When we use fossil fuel, it releases greenhouse gasses into the atmosphere, which makes its temperature rise. We have emitted so much of these greenhouse gasses over the past century that the earth is getting warmer than it has ever been over the past 400,000 years causing climate change. By reducing your carbon dioxide emissions, you will shrink your carbon footprint, and your choices will help keep the climate livable.
Resources:
Do you know how much carbon dioxide are you releasing into the atmosphere? Check out the carbon footprint calculators listed below and use one to calculate your carbon footprint:
If you are in the U.S., we recommend you use this website: CoolClimate Calculator https://coolclimate.org/calculator
If you are anywhere else in the world: www.carbonfootprint.com
Coding Application Solutions
Coding Application Solutions refers to a set of computer science activities dedicated to the process of creating, designing, prototyping, deploying and testing mobile applications, also known as mobile app development. In simple words, you can create mobile applications through coding. You probably use a variety of different apps in your everyday life, maybe you use social media apps to watch your favorite videos, communicate with your friends, or play your favorite games. There is almost an app for everything. Wouldn’t it be cool to create your own app? This challenge is for students who want to create an application that could help change the world! Examples include an app that helps track food waste, calculate your carbon footprint, or connect people to fight climate change, etc… the possibilities are endless!
Why Coding Applications are Important?
The app development ecosystem is growing at a fast pace. With the growing number of people accessing the Internet via smartphones and tablets, mobile app development has the unique ability to access a large number of potential consumers and create a platform designed for their specific wants and needs. Additionally, learning app development gives you new avenues for creative expression, empathy, critical thinking, and improving your creative problem-solving skills.
Design, create and prototype the user interface of your app: proto.io
Electric Vehicle Logistics
Welcome to the future of transportation! Electric Vehicles (EVs) are cars powered by electricity or a mix of electricity and gas. Currently, there are two types of electric vehicles (EVs): (1) battery electric vehicles and (2) plug-in hybrid electric vehicles. EVs are more cost-effective than traditional fuel-powered vehicles that use gasoline or diesel fuel, they are more energy-efficient, perform better, are environmentally friendly, and can charge at home (just like your phone or favorite electronic!) According to the International Energy Agency, electric vehicles will grow to more than 124 million by 2030. WOW! Imagine everyone in your city driving an electric vehicle or truck to reduce pollution, smell fresh air and take care of the environment, how awesome would that be? Your challenge is to create something that increases the usage and accessibility of electric vehicles in city or modify an existing product to make EVs better. HINT: How could you create more charging stations in your city? How could you reduce the price and increase accessibility? How could you connect EVs in the urban development plan of your city? Fun fact: it takes about eight hours to charge an electric vehicle.
Why it is important?
EVs have a smaller carbon footprint, reduce carbon emissions and pollution, and are perfect for compact city centers, urban spaces and indoor spaces. EVs also have the opportunity to create significant additional value for companies by promoting ongoing savings in operation and maintenance, improving delivery services’ routing efficiencies and providing the opportunity to build upon the services’ brand. EVs are important to reduce our carbon footprint.
Resources:
How long do electric car batteries last? https://blog.evbox.com/ev-battery-longevity
Elementary will consist of one team member and the project will be scored on the level of creativity, research and quality of the augmented reality scene.
A teacher mentor is required per team.
Middle school will consist of a minimum of one and a maximum of two team members. Projects will be scored on the viability, level of research and quality of the augmented reality scene.
A teacher mentor is required per team.
High School will consist of a minimum of one and a maximum of three team members. Projects will be scored on the feasibility, level of research, impact on the world and quality of the augmented reality scene.
There will be ten bonus points awarded to teams that incorporate augmented reality technology as the main application to create a solution for the chosen track.
A teacher mentor is required per team.
We recommend teams to use Assemblr as the main AR content creation platform to design their AR projects. However, teams are also allowed to use other AR content creation platforms AS LONG AS IT DOES NOT REQUIRE AN APP TO ACCESS OR VIEW SCENE, the platform must be fully web interface).
When submitting your final projects, we require a QR code that deep links to your AR Scene.
Contact us If you have any questions, send us a message!
STTE Foundation
sttefoundation@gmail.com
Assemblr
anita@assemblrworld.com
AR Science Fair was created by Success Through Technology Education (STTE) Foundation. All Rights Reserved.