STTE is designing our next interactive science fair book to educate students about climate change solutions. The book will feature immersive augmented reality student projects, youtube news, and fun quizzes. We will print books on 100% recyclable materials, get books published, and distribute them to school libraries. You can reserve your copy below
ARSF introduces elementary, middle and high school students to new technologies, supports STEM education learning, and showcases innovative edtech solutions to global challenges raised by climate change. ARSF allows students to submit projects electronically and display AR projects via mobile app.
to see global temperatures stabilize. Science matters, and what solutions humanity and investment determine to deploy will only see a dramatic effect and impact in 20-30 years from now.
of 3rd through 8th grade students meeting grade-level expectations dropped in both the reading and math according to the results from the 2021 STAAR standardized tests.
and happens through completing daily tasks, resolving issues, and regular practice. This learning is informal, typically self-directed, and enables people to learn through on-the-job experiences. The other 20% is from interactions with others and 10% from formal learning classroom and events.
To put it simply we are revamping science fairs to provide students with digital platforms and experiences to build skills while showcasing innovative solutions to solve real-world problems.
Science fair formats have remained constant but we have not been able to generate significant participant growth in recent years. Students research a hypothesis, run procedures, validate results, reach conclusions/findings; and assemble findings on poster boards in order to physically present in front of judges who determine who advances to regionals, state, and nationals. If this sounds all too familiar, it’s because, as active education leaders, science fair organizers, and past judges, we can affirm, not much has changed to the educational competition framework.
According to (https://www.societyforscience.org) Edward W. Scripps, a renowned journalist, and William Emerson Ritter, a California zoologist, founded Science Service in 1921 with the goal of keeping the public informed of scientific achievements. They later created “The Science Talent Search,” which would eventually transition into today’s science fair model.
The Augmented Reality Science Fair (ARSF) is a first-of-its-kind model that complements the traditional science fair by introducing augmented reality to student research and innovations. The pilot project was seed sponsored in 2020 by Microsoft and El Paso Electric Company.
ARSF introduces students to new technologies, supports STEM learning, and showcases innovative ed-tech solutions to global challenges. ARSF electrolyzes the science fair process by allowing students to submit projects electronically and display AR projects via an app. Furthermore, ARSF was architected to prospectively align and expand with the Texas Science Fair and extend with the International Science Fair.
ARSF Key Objectives in building students’ STEM interest:
At the completion of each program year, the proposed project will include the design and distribution of an interactive science fair yearbook that showcases student innovations.
– student competitor
– student competitor
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